NameBurning Hands
Level1
SchoolEvocation
Time1 action
RangeSelf (15-foot cone)
ComponenentsV, S
DurationInstantaneous
ClassesSchool: Evocation, Fighter (Eldritch Knight), Sorcerer, Wizard, Cleric (Light), Warlock (Fiend), Warlock (Genie), Druid (Wildfire), Warlock (Genie Efreeti), Illrigger (Architect of Ruin), Sorcerer (Primordial Chaos (HB)), Monk (Alternate Four Elements (HB)), Sorcerer (Emberheart (HB)), Magus (LaserLlama), Warlock (Ungodly SCIENCE!), Warlock (Undying Light (UA)), Wizard (School of Invention (UA)), Sorcerer (Giant Soul (UA)), Warlock (Genie (UA))
TextAs you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The fire ignites any flammable objects in the area that aren't being worn or carried. At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st. Source: Player's Handbook p. 220