Name | Chill Touch (UA) |
Level | 0 |
School | Necromancy |
Time | 1 action |
Range | Touch |
Componenents | V, S |
Duration | Instantaneous |
Classes | School: Necromancy, Fighter (Eldritch Knight), Rogue (Arcane Trickster), Sorcerer, Warlock, Wizard |
Text | You channel the chill of the grave toward one creature you try to touch. Make a melee spell attack against the target. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn. Cantrip Upgrade: This spell's damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10). Source: Unearthed Arcana: Bastions and Cantrips p. 22 |