NameDelerium Blast
Level4
SchoolEvocation
Time1 action
Range150 feet
ComponenentsV, S, M (a delerium fragment worth 100 gp, which the spell consumes)
DurationInstantaneous
ClassesBard, Sorcerer, Warlock, Wizard
TextWhen you cast this spell, you gain one level of contamination. You ignite arcane energies stored inside a delerium fragment held in your hand, and hurl it towards a space you can see within range. It explodes in a 20-foot-radius sphere of erratic psychic energy that overwhelms the minds and senses of those within. Each creature in the sphere must succeed on an Intelligence saving throw. On a failed save, a creature takes (10d6) psychic damage and becomes incapacitated until the end of their next turn. On a successful save, a target takes half as much damage and suffers none of the spell's other effects. Source: Dungeons of Drakkenheim p. 227