NameErupting Earth
Level3
SchoolTransmutation
Time1 action
Range120 feet
ComponenentsV, S, M (a piece of obsidian)
DurationInstantaneous
ClassesSchool: Transformation, Druid, Sorcerer, Wizard, Cleric (Cataclysm (HB)), Druid (Guardians (HB)), Monk (Alternate Four Elements (HB)), Rogue (Saboteur (HB)), Sorcerer (Stoneblood (HB)), Warlock (Primeval Growth (HB)), Warlock (Titan (HB)), Magus (LaserLlama), Vessel v3.0.1 (LaserLlama) (The Earth Cataclysm)
TextChoose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd. Source: Xanathar's Guide to Everything p. 155, Elemental Evil Player's Companion p. 17