NameFireball
Level3
SchoolEvocation
Time1 action
Range150 feet
ComponenentsV, S, M (a tiny ball of bat guano and sulfur)
DurationInstantaneous
ClassesSchool: Evocation, Fighter (Eldritch Knight), Sorcerer, Wizard, Cleric (Light), Warlock (Fiend), Artificer (Artillerist), Warlock (Genie), Warlock (Genie Efreeti), Cleric (Zeal), Druid (Conflagration (HB)), Sorcerer (Primordial Chaos (HB)), Artificer (Kobold Engineer (HB)), Warlock (Ancient Wyrm (HB)), Monk (Alternate Four Elements (HB)), Rogue (Saboteur (HB)), Sorcerer (Emberheart (HB)), Warlock (Great Wyrm (HB)), Magus (LaserLlama), Vessel v2.2.0 (LaserLlama) (The Cursed), Vessel v3.0.1 (LaserLlama) (The Fire Cataclysm), Vessel v3.0.1 (LaserLlama) (The Cursed), Cleric (Samael (HB)), Wizard (School of Invention (UA)), Warlock (Genie (UA))
TextA bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. Source: Player's Handbook p. 241