NameFreedom of Movement
Level4
SchoolAbjuration
Time1 action
RangeTouch
ComponenentsV, S, M (a leather strap, bound around the arm or a similar appendage)
Duration1 hour
ClassesSchool: Abjuration, Bard, Cleric, Druid, Ranger, Cleric (War), Druid (Arctic), Druid (Coast), Druid (Forest), Druid (Grassland), Druid (Swamp), Paladin (Devotion), Artificer, Paladin (Glory), Sorcerer (Clockwork Soul), Mark of Passage, Paladin (Glory), Sorcerer (Mage of Quandrix), Wizard (Mage of Quandrix), Paladin (Open Sea), Sorcerer (Runechild), Cleric (Zeal), Druid (Conflagration (HB)), Sorcerer (Primordial Chaos (HB)), Warlock (Lord of Slime (HB)), Warlock (Ancient Wyrm (HB)), Warlock (Great Ooze (HB)), Druid (Bloom (HB)), Paladin (Cleansing (HB)), Warlock (Dragon Patron (HB)), Sorcerer (Skinshifter (HB)), Cleric (Hunt Domain (HB)), Tamer (Heliana), Tamer (Heliana) (Leader), Warlock (Parasite (HB)), Paladin (Fitness (HB)), Paladin (Hospitaler (HB)), Druid (Alternate Grassland (HB)), Monk (Alternate Four Elements (HB)), Paladin (Liberty (HB)), Rogue (Justicar (HB)), Warlock (Elder Sphinx (HB)), Magus (LaserLlama), Magus (LaserLlama) (Blade Dancers), Magus (LaserLlama) (Armorers), Psion (LaserLlama), Vessel v2.2.0 (LaserLlama), Vessel v3.0.1 (LaserLlama), Touch Spells, Paladin (Heroism (UA))
TextYou touch a willing creature. For the duration, the target's movement is unaffected by difficult terrain, and spells and other magical effects can neither reduce the target's speed nor cause the target to be paralyzed or restrained. The target can also spend 5 feet of movement to automatically escape from nonmagical restraints, such as manacles or a creature that has it grappled. Finally, being underwater imposes no penalties on the target's movement or attacks. Source: Player's Handbook p. 244