Name | Frost Fingers |
Level | 1 |
School | Evocation |
Time | 1 action |
Range | Self (15-foot cone) |
Componenents | V, S |
Duration | Instantaneous |
Classes | School: Evocation, Wizard, Monk (Alternate Four Elements (HB)) |
Text | Freezing cold blasts from your fingertips in a 15-foot cone. Each creature in that area must make a Constitution saving throw, taking 2d8 cold damage on a failed save, or half as much damage on a successful one. The cold freezes nonmagical liquids in the area that aren't being worn or carried. At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st. Source: Icewind Dale: Rime of the Frostmaiden p. 318 |