Name | Hell's Lash |
Level | 1 |
School | Evocation |
Time | 1 action |
Range | 30 feet |
Componenents | V, S, M (the forked tongue of a serpent) |
Duration | Concentration, up to 1 Minute |
Classes | Illrigger (Architect of Ruin), School: Evocation, Sorcerer, Warlock, Wizard |
Text | You lash a whip of crimson energy at a creature you can see within range, creating a conduit between you and the target. The target must succeed on a Constitution saving throw or take 4d4 fire damage and be tethered. A tethered creature takes 2d4 fire damage at the beginning of each of their turns. A tethered creature can repeat the saving throw at the end of each of their turns, ending the effect on a success.
For the duration, if the target is an interdicted creature, you can use your reaction to burn one of your seals on the creature. When you do, the creature makes their next saving throw to end this spell with disadvantage.
At Higher Levels:
When you cast this spell using a spell slot of 2nd level or higher, the initial damage increases by 2d4 for each slot level above 1st, and the subsequent damage increases by 1d4 for each slot level above 1st.
Source: The Illrigger Revised p. 32 |