NameInfusion: Power Boots
Level0
SchoolTransmutation
Time1 action
RangeTouch
ComponenentsM (a pair of boots (requires attunement))
DurationInstantaneous
ClassesArtificer Infusions
TextPrerequisite: 6th level artificer When the user is standing on a flat surface, they can use an action to activate the boots, magically fixing the user in place. Until you use an action to deactivate the boots, you do not move, even if you are defying gravity. A creature can use an action to make a DC 30 Strength check, separating your boots from the surface on a success. Source: LaserLlama: Artificer Specialists v2.1.0 p. 12 (Homebrew)