NameInfusion: Vampiric Weapon
Level0
SchoolNecromancy
Time1 action
RangeTouch
ComponenentsM (a melee weapon (requires attunement))
DurationInstantaneous
ClassesArtificer Infusions
TextPrerequisite: 10th level artificer You enchant a weapon to drain life from enemies. When the wielder scores a critical hit with this weapon, the target takes an additional 2d6 necrotic damage, so long as the target is not a construct or undead. The wielder gains temporary hit points equal to the extra necrotic damage dealt. When you reach 14th level, the additional necrotic damage from this Infusion increases to 4d6. Source: LaserLlama: Artificer Specialists v2.1.0 p. 13 (Homebrew)