NameMagic Weapon
Level2
SchoolTransmutation
Time1 bonus action
RangeTouch
ComponenentsV, S
DurationConcentration, up to 1 hour
ClassesSchool: Transformation, Paladin, Wizard, Cleric (War), Cleric (Forge), Artificer, Paladin (Glory), Ranger, Sorcerer, Cleric (Arcana), Mark of Making, Paladin (Glory), Cleric (Zeal), Barbarian (Warden (HB)), Cleric (Alternate Arcana (HB)), Paladin (Forge (HB)), Warlock (Archmage (HB)), Magus (LaserLlama), Cleric (Samael (HB)), Touch Spells, Sorcerer (Stone (UA))
TextYou touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3. Source: Player's Handbook p. 257