Text | Prerequisite: 17th-level ranger; magical
When activated, a 10-foot-radius sphere centred on the trap flares into life, attempting to suck all creatures in it into a harmless demiplane. Each creature in the area when the trap activates must succeed on a Charisma saving throw or be transported to the demiplane for the next minute. At the end of this minute, the creature reappears in the space it left, or in the nearest unoccupied space if that space is occupied.
Source: Heliana's Guide to Monster Hunting p. 190 (Homebrew) |