Classes | School: Transformation, Fighter (Eldritch Knight), Rogue (Arcane Trickster), Druid, Sorcerer, Wizard, Sorcerer (Primordial Chaos (HB)), Barbarian (Warden (HB)), Monk (Alternate Four Elements (HB)), Vessel v3.0.1 (LaserLlama) (The Water Cataclysm) |
Text | You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways:
• You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction. This movement doesn't have enough force to cause damage.
• You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour.
• You change the water's color or opacity. The water must be changed in the same way throughout. This change lasts for 1 hour.
• You freeze the water, provided that there are no creatures in it. The water unfreezes in 1 hour.
If you cast this spell multiple times, you can have no more than two of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action.
Source: Xanathar's Guide to Everything p. 164,
Elemental Evil Player's Companion p. 21,
Explorer's Guide to Wildemount |