Name | Silence |
Level | 2 |
School | Illusion |
Time | 1 action |
Range | 120 feet |
Componenents | V, S |
Duration | Concentration, up to 10 minutes |
Classes | School: Illusion, Bard, Cleric, Ranger, Druid (Desert), Warlock (Fathomless), Illrigger (Architect of Ruin), Paladin (Inquisition (HB)), Warlock (Death's Mistress (HB)), Artificer (Effigist (HB)), Warlock (Inevitable (HB)), Warlock (Undying Remastered (HB)), Tamer (Heliana), Artificer (Composer (HB)), Rogue (Justicar (HB)), Magus (LaserLlama) (Spellbreakers), Vessel v2.2.0 (LaserLlama), Vessel v3.0.1 (LaserLlama), Ritual Caster, Warlock (Raven Queen (UA)), Warlock (Lurker in the Deep (UA)), Warlock (Undead (UA)) |
Text | For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there. Deafened: • A deafened creature can't hear and automatically fails any ability check that requires hearing. Source: Player's Handbook p. 275 |