NameSphere of Storm (HB)
Level0
SchoolEvocation
Time1 action
Range150 feet
ComponenentsV, S, M (4 ki points)
DurationConcentration, up to 1 minute
ClassesMonk (Way of the Four Elements Remastered)
TextPrerequisite: 14th level Monk You can spend 4 ki points to cast storm sphere: Storm Sphere: A 20-foot-radius sphere of whirling air springs into existence, centered on a point you choose within range. The sphere remains for the spell's duration. Each creature in the sphere when it appears or that ends its turn there must succeed on a Strength saving throw or take 2d6 bludgeoning damage. The sphere's space is difficult terrain. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Make a ranged spell attack. You have advantage on the attack roll if the target is in the sphere. On a hit, the target takes 4d6 lightning damage. Creatures within 30 feet of the sphere have disadvantage on Wisdom (Perception) checks made to listen. Additional Ki Points: When you cast this spell using additional ki points, the damage for each of its effects increases by 1d6 for each ki point above 4. Source: Tasha's Crucible of Everything Else, Volume 2 p. 25, Xanathar's Guide to Everything p. 166, Elemental Evil Player's Companion p. 22