Classes | School: Evocation, Paladin, Warlock (Hexblade), Warlock (Ancient Wyrm (HB)), Warlock (Goat (HB)), Artificer (Forgewright (HB)), Barbarian (Warden (HB)), Rogue (Justicar (HB)), Sorcerer (Hellspawn (HB)), Magus (LaserLlama) (Conduits), Sorcerer (Stone (UA)) |
Text | The next time you hit a creature with a melee weapon attack during this spell's duration, your weapon pierces both body and mind, and the attack deals an extra 4d6 psychic damage to the target. The target must make a Wisdom saving throw. On a failed save, it has disadvantage on attack rolls and ability checks, and can't take reactions, until the end of its next turn.
Source: Player's Handbook p. 278 |