NameStench (HB)
Level3
SchoolConjuration
Time1 action
Range90 feet (20-foot-radius sphere)
ComponenentsV, S, M (a skunk's tail)
DurationConcentration, up to 1 minute
ClassesSchool: Conjuration, Bard, Druid, Sorcerer, Warlock, Wizard
TextEmanating from a point within range, a noxious, 20-foot-radius sphere of colourless fumes creates a choking, eye-watering miasma that penetrates through creatures' skin. When a creature enters the spell's area for the first time on its turn or starts its turn there, it must make a Constitution saving throw. It takes 3d6 poison damage and becomes poisoned until the end of its next turn on a failure, or takes half as much damage and is not poisoned on a success. Whilst poisoned in this way, a creature has disadvantage on saving throws made to maintain its concentration. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd. Source: Heliana's Guide to Monster Hunting p. 511 (Homebrew)