Name | Suffocate |
Level | 3 |
School | Conjuration |
Time | 1 action |
Range | 60 feet |
Componenents | V, S, M (a polished silver marble) |
Duration | Concentration, up to 1 minute |
Classes | School: Conjuration, Bard, Sorcerer, Warlock, Wizard, Fighter (Eldritch Knight), Rogue (Arcane Trickster) |
Text | You create a pair of grasping hands made from invisible forces. Make a spell attack against one creature that you can see within range. On a hit, the creature is restrained as the hands crush their throat or bodily equivalent.
If the creature requires air to breathe, it begins to suffocate. A suffocating creature can survive for a number of rounds equal to 1 + its Constitution modifier (minimum of 1 round). At the start of its next turn after those rounds are over, it becomes unconscious, and it can't regain hit points until it can breathe again.
A conscious creature restrained by the hands can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, the spell ends on the target.
Source: Grim Hollow: Lairs of Etharis |