Name | Thunderous Smite |
Level | 1 |
School | Evocation |
Time | 1 bonus action |
Range | Self |
Componenents | V |
Duration | Concentration, up to 1 minute |
Classes | School: Evocation, Paladin, Cleric (Zeal), Warlock (Ancient Wyrm (HB)), Barbarian (Warden (HB)), Rogue (Justicar (HB)), Magus (LaserLlama) (Conduits), Sorcerer (Stone (UA)) |
Text | The first time you hit with a melee weapon attack during this spell's duration, your weapon rings with thunder that is audible within 300 feet of you, and the attack deals an extra 2d6 thunder damage to the target. Additionally, if the target is a creature, it must succeed on a Strength saving throw or be pushed 10 feet away from you and knocked prone.
Prone:
• A prone creature's only movement option is to crawl, unless it stands up and thereby ends the condition.
• The creature has disadvantage on attack rolls.
• An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. Otherwise, the attack roll has disadvantage.
Source: Player's Handbook p. 282 |