NameWither Limb (HB)
Level3
SchoolNecromancy
Time1 action
Range30 feet
ComponenentsV, S, M (a pinch of ash from a corpse)
Duration1 minute
ClassesSchool: Necromancy, Cleric, Sorcerer, Warlock, Wizard
TextYou hinder your enemy's movement, or their combat abilities, or both. Choose a creature that you can see within range and the creature's arms or feet. The target creature must make a Constitution saving throw. If you choose its arms, on a failed save, the target creature gains disadvantage on attack rolls and ability checks that require the use of an arm. If you cast this spell again on the same creature's arms and the target fails the saving throw a second time while under the effect of the same spell, the target creature loses the function of their arms entirely. If you choose a leg, on a failed save, the target creature's movement speed is halved. If you cast this spell again on the same creature's feet and the target fails the saving throw a second time while under the effect of the same spell, the target creature loses the function of their leg and becomes restrained. At the end of each of its turns, the target can make another Constitution saving throw. On a success, the spell ends on the target. Source: Crown of the Oathbreaker p. 914 (Homebrew)